Shreyasi Roy Gmail-ID:
shreyasiroy
+91 9987987144
BFA Applied Arts, Govt.Chitrakala Mahavidyalaya,Nagpur
Location: Mumbai
Interests:
Interface Design, HCI, Design Strategy, User Research &
Usability Design, Visual Design
Visit her Portfolio
RESUME
Curricular Learning for Secondary School Students
Guide: Prof. Anirudha Joshi
The Education system in India is fast evolving and is facing enormous challenges. The project was an
attempt to discover and design a system that would enable students to use technology to enhance their knowledge and to
continue to learn. The project was aimed to help the young minds access any piece of information imagined. It tried
to explore and provide a new source of inspiration to learners, keeping in mind the Indian context. The project was
about making the content ‘relevant’ for the learner.
Final concept is web based and it gives the learner a climate
that encourages exploration, collaboration, excitement and competition. It provides alternative learning experiences
to the child who currently does not have options other than textbook as a learning tool
Study of Animation Semantics in System Management Products Oracle India Private Limited, B'lore Understanding a typical System management product and making it more intuitive by the use of meaningful animations.
The project involved the below:
- Identifying common interaction patterns in an Oracle product
- Exploring the animation semantic for identified patterns
- Applying the exploration results to the product
- Creating a prototype to demonstrate the new enhanced user-experience
Mobile Application for Shopping of daily products
Guide: Prof. Anirudha Joshi
India has varied markets, each with its own tastes and shopping habits. Understanding this diverse
market and the constantly evolving consumer is one of the biggest challenges. Several small and independent ‘kirana’
and grocery stores want to fight back against the larger retail chains.
To help the Unorganized Retailers (kirana shops) with new possibilities for growth is the main aim of the project.
The project is about making shopping possible for daily needs products using mobile phones. It tries to empower the
customer to shop while on move, thereby providing the shopkeeper with alternative sources of finding more customers.
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